AI Insights · Timothy · October 2021
Top 5 Adventure Games on Android in Portugal: Q3 2021 Performance
Explore the performance trends of the top 5 adventure games on the Android platform in Portugal during Q3 2021, including downloads, revenue, and active user metrics.
During the third quarter of 2021, the adventure game category on the Android platform in Portugal saw varied performance across the top 5 apps. Here, we analyze the weekly downloads, revenue, and active user trends for these popular titles. All data is sourced from Sensor Tower.
Avakin Life - 3D Virtual World by Lockwood Publishing Ltd experienced a steady decline in weekly revenue, starting at around $2.9K at the beginning of the quarter and ending at approximately $1.6K. Weekly downloads showed a peak mid-quarter, reaching 4.3K in the week of July 19, before declining to about 1.7K by the end of September. Active users saw a similar trend, peaking at 14.6K in July and stabilizing around 10.7K towards the quarter's end.
Bob's World - Super Bob Run from FALCON GAMES showed consistent weekly download numbers, with a peak of 2.3K in late August. Active users increased steadily, reaching 22.1K at the end of August, before dropping to approximately 17.9K by the end of September.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. witnessed significant fluctuations in revenue, peaking at $18.1K in late August. Weekly downloads were relatively stable, with a slight peak at 2.4K in late July. Active users saw a gradual increase, reaching a high of 12.0K by the end of the quarter.
Vlad & Niki 12 Locks by RUD Present had consistent weekly downloads, peaking at 2.0K in mid-July, and ending the quarter at approximately 994. Active users followed a similar trend, peaking at 2.9K in mid-July, and decreasing to about 1.8K by the end of September.
TSM by Electronic Arts showed a steady decline in active users, starting at 5.3K in early July and dropping to 4.0K by the end of September. Weekly downloads also saw a downward trend, starting at 1.4K in early July and ending at 794 in late September. Revenue remained relatively low, peaking at $242 at the start of the quarter.
For more detailed insights and analysis on app performance, visit Sensor Tower.